{"name":"Guardian of Nature","level":"4-level","school":"Transmutation","classes":"Druid, Ranger","castingtime":"1 bonus action","range":"Self","duration":"1 minute","components":"V","materials":"","concentration":"1","description":"A nature spirit answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Primal Beast or Great Tree.\r\n[b]Primal Beast.[\/b]\r\nBestial fur covers your body, your facial features become feral, and you gain the following benefits:\r\n[ul]\r\n[li]Your walking speed increases by 10 feet.[\/li]\r\n[\/ul]\r\n[ul]\r\n[li]You gain darkvision with a range of 120 feet.[\/li]\r\n[\/ul]\r\n[ul]\r\n[li]You make Strength\u2014based attack rolls with advantage.[\/li]\r\n[\/ul]\r\n[ul]\r\n[li]Your melee weapon attacks deal an extra 1d6 force damage on a hit.[\/li]\r\n[\/ul]\r\n[b]Great Tree.[\/b]\r\nYour skin appears barky, leaves sprout from your hair, and you gain the following benefits:\r\n[ul]\r\n[li]You gain 10 temporary hit points.[\/li]\r\n[\/ul]\r\n[ul]\r\n[li]You make Constitution saving throws with advantage.[\/li]\r\n[\/ul]\r\n[ul]\r\n[li]You make Dexterity- and Wisdom-based attack rolls with advantage.[\/li]\r\n[\/ul]\r\n[ul]\r\n[li]While you are on the ground, the ground within 15 feet of you is difficult terrain for your enemies.[\/li]\r\n[\/ul]\r\n","higherlevels":"","source":"Xanathar's Guide to Everything","tabledata":"","tags":"4th level, transmutation, concentration, druid, ranger, self, buff, verbal","isShared":"on","templateId":"19","blockId":"376999","world":"507b9ab4-a370-4da9-a6e7-74d148f06558","folder":""}