{"name":"Dwarf","abilityscores":"+2 Con","size":"Medium","speed":"25ft","languages":"You can speak, read, and write Common\r\nand Dwarvish. Dwarvish is full of hard consonants and\r\nguttural sounds, and those characteristics spill over into\r\nwhatever other language a dwarf might speak.","features":"[b]Darkvision.[\/b] Accustomed to life underground, you\r\nhave superior vision in dark and dim conditions. You\r\ncan see in dim light within 60 feet of you as if it were\r\nbright light, and in darkness as if it were dim light. You\r\ncan\u2019t discern color in darkness, only shades of gray.\r\n\r\n[b]Dwarven Resilience.[\/b] You have advantage on saving\r\nthrows against poison, and you have resistance against\r\npoison damage (explained in chapter 9).\r\n\r\n[b]Dwarven Combat Training.[\/b] You have proficiency\r\nwith the battleaxe, handaxe, throwing hammer,\r\nand warhammer.\r\n\r\n[b]Tool Proficiency.[\/b] You gain proficiency with the\r\nartisan\u2019s tools of your choice: smith\u2019s tools, brewer\u2019s\r\nsupplies, or mason\u2019s tools.\r\n\r\n[b]Stonecunning.[\/b] Whenever you make an Intelligence\r\n(History) check related to the origin of stonework, you\r\nare considered proficient in the History skill and add\r\ndouble your proficiency bonus to the check, instead of\r\nyour normal proficiency bonus.","tabledata":"","tags":"Dwarf","isShared":"on","templateId":"23","blockId":"390252"}