{"name":"Dwarf","abilityscores":"+2 Con","size":"Medium","speed":"25ft","languages":"Common and the Ancient Language","features":"Age\r\nDwarves mature at the same rate as humans, but they\u2019re considered young until they reach the age of 50. On average, they live about 350 years.\r\n\r\nAlignment\r\nMost dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.\r\n\r\nDarkvision\r\nAccustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can\u2019t discern color in darkness, only shades of gray.\r\n\r\nDwarven Resilience\r\nYou have advantage on saving throws against poison, and you have resistance against poison damage (explained in the \u201cCombat\u201d section).\r\n\r\nDwarven Combat Training\r\nYou have proficiency with the battleaxe, handaxe, light hammer, and warhammer.\r\n\r\nTool Proficiency\r\nYou gain proficiency with the artisan\u2019s tools of your choice: smith\u2019s tools, brewer\u2019s supplies, or mason\u2019s tools.\r\n\r\nStonecunning\r\nWhenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.\r\n\r\nSurface Dwarves\r\nSurface Dwarves are those who either decided to leave their Kingdom or were banished. They have keen senses, deep intuition, and remarkable resilience. They are also wiser and tougher than most. +1 Constitution and +1 Wisdom.\r\n\r\nMountain Dwarves\r\nThey are strong and hardy, accustomed to a difficult life in rugged terrain. They\u2019re usually on the tall side (for a dwarf), and tend toward lighter coloration. They are stronger than most dwarves and are proficient with light and medium armour. +2 Strength.\r\n\r\nDeep Dwarves\r\nAfter delving deeper than any other dwarves, they were enslaved by dark creatures for eons. Although they eventually won their freedom, these grim, ashen-skinned dwarves now take slaves of their own and are as tyrannical as their former masters. Physically similar to other dwarves in some ways, they are wiry and lean, with black eyes and bald heads, with the males growing long, unkempt, gray beards.\r\n\r\nDeep Dwarves value toil above all else. Showing emotions other than grim determination or wrath is frowned on in their culture, but they can sometimes seem joyful when at work. They have the typical dwarven appreciation for order, tradition, and impeccable craftsmanship, but their goods are purely utilitarian, disdaining aesthetic or artistic value.\r\n\r\nThey are slightly weaker than Mountain Dwarves but still stronger than Surface Dwarves. They can see in the dark for 35 meters, are mildly resistant to being charmed or paralyzed, can enlarge or shrink themselves and turn invisible. They are also sensitive to sunlight (Disadvantage on rolls while in direct sunlight). +1 Strength.","tabledata":"","tags":"","templateId":"23","blockId":"418431","isShared":"on"}