{"name":"Halfling","abilityscores":"+2 Dex","size":"Small","speed":"25ft","languages":"Common and the Ancient Language.","features":"Age\r\nA halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.\r\n\r\nAlignment\r\nMost halflings are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of their old ways.\r\n\r\nLucky\r\nWhen you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.\r\n\r\nBrave\r\nYou have advantage on saving throws against being frightened.\r\n\r\nHalfling Nimbleness\r\nYou can move through the space of any creature that is of a size larger than yours.\r\n\r\nSubspecies:\r\nLightfoot Halfling\r\nLightfoot halflings can easily hide from notice, even using other people as cover. They\u2019re inclined to be affable and get along well with others. They are the most common variety. Lightfoots are more prone to wanderlust than other halflings, and often dwell alongside other races or take up a nomadic life. + 1 Cha.\r\n\r\nStout Halfling\r\nStout Halflings are hardier than average and have some resistance to poison. Some say that stouts have dwarven blood. These halflings are sometimes called Stronghearts, and they\u2019re most common in the south. +1 Con.","tabledata":"","tags":"","templateId":"23","blockId":"419135","isShared":"on"}