{"name":"Golem","abilityscores":"+2 CON & +1 STR, [b]OR [\/b] +1 DEX & +1 CON","size":"Large","speed":"20ft","languages":"Common, or whatever their creator spoke.","features":"\r\n[table]\r\n[tr]\r\n[th]Golem Type[\/th]\r\n[th]Unarmored defense[\/th]\r\n[th]Vulnerabilities[\/th]\r\n[th]Resistances[\/th]\r\n[th]Immunities[\/th]\r\n[th]Special[\/th]\r\n[\/tr]\r\n[tr]\r\n[td]Flesh[\/td]\r\n[td]12[\/td]\r\n[td]radiant damage[\/td]\r\n[td]necrotic damage\r\n& acid damage[\/td]\r\n[td]poison damage[\/td]\r\n[td]can heal by being hit with poison damage[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Bone[\/td]\r\n[td]13[\/td]\r\n[td]radiant damage[\/td]\r\n[td]necrotic damage\r\n& acid damage[\/td]\r\n[td]poison damage[\/td]\r\n[td]can [b]only[\/b] heal by being hit with poison damage[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Clay[\/td]\r\n[td]14[\/td]\r\n[td]acid damage[\/td]\r\n[td]fire damage[\/td]\r\n[td]cold damage[\/td]\r\n[td]can heal using clay as well[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Stone[\/td]\r\n[td]15[\/td]\r\n[td]acid damage[\/td]\r\n[td]fire damage\r\n& cold damage[\/td]\r\n[td]none[\/td]\r\n[td]can do 1d8 bludgeoning damage with their fists[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Bronze[\/td]\r\n[td]15[\/td]\r\n[td]fire damage\r\n& acid damage[\/td]\r\n[td]none[\/td]\r\n[td]lightning damage[\/td]\r\n[td]after being hit with lightning damage the next two\r\n physical attacks it does deals 1d6 lightning damage[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Gold[\/td]\r\n[td]15[\/td]\r\n[td]fire damage\r\n& acid damage[\/td]\r\n[td][center]psychic damage[\/center][center]& radiant damage[\/center][\/td]\r\n[td]none[\/td]\r\n[td]can move 15ft faster than the other golems[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Iron[\/td]\r\n[td]18[\/td]\r\n[td]fire damage,\r\nacid damage,\r\npiercing damage\r\n& cold damage[\/td]\r\n[td]bludgeoning damage\r\n& slashing damage[\/td]\r\n[td]none[\/td]\r\n[td]can wield two-handed weapons in one hand[\/td]\r\n[\/tr]\r\n[\/table]\r\n[h2][u][b]All Golems[\/b][\/u][\/h2]\r\n[li]Once HP hits 0 they will not die instantly instead they will self destruct after two rounds of combat and anyone in a 25ft radius around them.[\/li]\r\n[li]Cannot be knocked prone \u00a0[\/li]\r\n[li]Do not need air to breathe[\/li]\r\n[li]Cannot swim or float at all in any liquid[\/li]\r\n[li]Golems can rearrange some parts that will cost HP but increase something else, however can only do it twice per combat after combat returns back to normal[\/li]\r\n[table]\r\n[tr]\r\n[th]Hit Point Cost[\/th]\r\n[th]Increases[\/th]\r\n[\/tr]\r\n[tr]\r\n[td]20 HP[\/td]\r\n[td]Amor Rating by 1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]25 HP[\/td]\r\n[td]Random stat by 1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]50 HP[\/td]\r\n[td]Two Stats of your choice by 1\r\n[b]Or[\/b] One stat of your choice by 2[\/td]\r\n[\/tr]\r\n[\/table]\r\n","tabledata":"","tags":"","isShared":"on","templateId":"23","blockId":"516598","world":"42e0fe3b-5091-43ca-9ead-980f39e92760","folder":""}