{"name":"Tortle","abilityscores":"+2 Str +1 Wis","size":"Medium","speed":"30ft","languages":"You can speak, read, and write Aquan and Common.","features":"[h3]Claws[\/h3]\r\nYour claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.\r\n[br]\r\n\r\n[h3]Hold Breath[\/h3]\r\nYou can hold your breath for up to 1 hour at a time. Tortles aren\u2019t natural swimmers, but they can remain underwater for some time before needing to come up for air.\r\n[br]\r\n\r\n[h3]Natural Armor[\/h3]\r\nDue to your shell and the shape of your body, you are ill-suited to wearing armor. Your shell provides ample protection, however; it gives you a base AC of 17 (your Dexterity modifier doesn\u2019t affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield\u2019s bonus as normal.\r\n[br]\r\n\r\n[h3]Shell Defense[\/h3]\r\nYou can withdraw into your shell as an action. Until you emerge, you gain a +4 bonus to AC, and you have advantage on Strength and Constitution saving throws. While in your shell, you are @[Prone](condition:a4e0edf7-d7ce-4cbf-a064-784a429a9acf), your speed is 0 and can\u2019t increase, you have disadvantage on Dexterity saving throws, you can\u2019t take reactions, and the only action you can take is a bonus action to emerge from your shell.\r\n[br]\r\n\r\n[h3]Survival Instinct[\/h3]\r\nYou gain proficiency in the @[Survival](article:9b80a5b2-bcde-4891-a5db-94079e90319f) skill. Tortles have finely honed survival instincts.","tabledata":"","tags":"Race","templateId":"23","blockId":"640771","world":"75fb9c27-f77b-49a5-816b-b9cc40a26978","folder":"5390","isShared":"on"}