{"name":"Lightning Arrow","level":"3-level","school":"Transmutation","classes":"Ranger","castingtime":"1 Bonus Action","range":"Self","duration":"1 Minute","components":"V, S","materials":"","concentration":"1","description":"The next time you make a ranged weapon attack during the spell's duration, the weapon's ammunition, or the weapon itself if it's a thrown weapon, transforms into a bolt of lightning. Make the attack roll as normal. The target takes [roll:4d8] lightning damage on a hit, or half as much damage on a miss, instead of the weapon's normal damage.\r\n\r\nWhether you hit or miss, each creature within 10 feet of the target must make a Dexterity saving throw. Each of these creatures takes [roll:2d8] lightning damage on a failed save, or half as much damage on a successful one.\r\n\r\nThe piece of ammunition or weapon then returns to its normal form.","higherlevels":"When you cast this spell using a spell slot of 4th level or higher, the damage for both effects of the spell increases by [roll:1d8] for each slot level above 3rd.","source":"","tabledata":"","tags":"Talonz, Spell, 3rd level","templateId":"19","blockId":"643512","world":"4c6e15ce-7b34-4078-9c84-32a080f98e2b","folder":"","isShared":"on"}