{"name":"Keyes Carrington","race":"Human","profession":"Privateer ","cr":"1 (200 XP)","size":"Medium","languages":"Common, Thieves' cant","alignment":"Chaotic Neutral","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","ac":"12","hitpoints":"49 (9d8+9) [roll:1d8+9]","strength":"11","dexterity":"15","constitution":"13","intelligence":"9","wisdom":"9","charisma":"11","movement":"30","fly":"","burrow":"","hover":"","swim":"","climb":"","senses":"","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Dirty Fighting: [\/b](2\/short rest) If one pirate's attacks hits the enemy, he can choose as a bonus action to trip or disarm the target.\r\n\r\n[b]Sea Prowess:[\/b] The pirate has advantage on acrobatics and athletics checks that involve movement on a ship and in swimming checks.\r\n\r\n[b]Tool Proficiency: [\/b]The pirate is proficient with Vehicles (sea)","actions":"[b]Multiattack:[\/b] The Pirate makes two weapon melee attacks or two ranged attacks.\r\n\r\n[b]Scimitar:[\/b] Melee Weapon Attack +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 +2 ) slashing damage. (Properties: Finesse, Light)\r\n\r\n[b]Shortbow: [\/b]Ranged Weapon Attack +4 to hit, range 80\/320ft, one target. Hit: 5 (1d6 +2 ) piercing damage. (Properties: Ammunition: range 80\/320ft, Two-handed)","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Graveworth","isShared":"on","templateId":"22","blockId":"710252","world":"31119e08-49c9-4aa5-aff6-cf4510d2b683","folder":"7235"}