{"name":"White Lapin","abilityscores":"+2 Cha, +1 Str or Con","size":"Small","speed":"25ft","languages":"You can speak, read, and write Common (Trade), Common (Mongrel), and Animal Speech (Druidic).","features":"[b]Age.[\/b] Lapin usually live a little over a century before they pass away. They become adults at around age 16 or 17.\r\n\r\n[b]Alignment.[\/b] Lapin tend to be warm, polite, and kind, following a commonly good alignment but are also known for having a strong conscience and temperament, they will hold big ill will towards others if they consider they have been wronged, so they're just as likely to be lawful as chaotic.\r\n\r\n[b]Size.[\/b] Lapin tend to be short and lithe, standing about 3-4 feet tall, but weighing not much more than 35 lbs. Your size is Small or Medium, choose when you create your character.\r\n\r\n[b]Speed.[\/b] Your base walking speed is 25 feet.\r\n\r\n[b]Rabbit Hop.[\/b] Once during each of your turns when you walk at least 5 feet, you can hop, rolling a d12 and moving that many feet in a direction of your choice. This extra distance doesn\u2019t cost movement, but you can hop only if your speed isn\u2019t 0.\r\n\r\n[b]He Can Leap About.[\/b] You have advantage on ability checks to escape a grapple or wriggle free of bonds.\r\n\r\n[b]Rabbit's Foot.[\/b] If an enemy scores a critical hit against you, you can use your reaction to turn the critical hit into a normal hit. If you do, you can't use this trait again until an attack roll against you rolls a 1 on the d20 or you finish a long rest.\r\n\r\n[b]Affable.[\/b] You have proficiency in the Persuasion skill.\r\n\r\n[b]Press Your Luck.[\/b] You require five failed death saving throws to die instead of three.","tabledata":"","tags":"rabbit,lapin,white,mongrel","templateId":"23","blockId":"797096","world":"58331f3a-363e-4d99-a495-cfa3ff396968","folder":"","isShared":"on"}