{"player":"Cameron","name":"Vicious Stone-Hand","race":"Ugrelin","imageid":"","class_and_level":"Brawler|3;Barbarian|7","size":"Large","age":"","gender":"Male","alignment":"Chaotic Neutral","deity":"","homeland":"Kalibos ","domain":"","height":"8'0\"","weight":"350 lbs ","hair_color":"None","eye_color":"Hazel","xp":"","strength":"26","dexterity":"14","constitution":"22","intelligence":"10","wisdom":"10","charisma":"11","total_health":"132","hd":"3d10+7d12 plus 48","damage_reduction":"","spell_resistance":"","armor_ac_modifier":"11","shield_ac_modifier":"","dex_ac_modifier":"1","size_ac_modifier":"-1","natural_ac_modifier":"2","deflection_ac_modifier":"1","misc_ac_modifier":"","fortitude_save_base":"8","fortitude_save_magic_modifier":"2","fortitude_save_misc_modifier":"","temporary_fortitude_save_modifier":"","reflex_save_base":"5","reflex_save_magic_modifier":"1","reflex_save_misc_modifier":"","temporary_reflex_save_modifier":"","will_save_base":"3","will_save_magic_modifier":"1","will_save_misc_modifier":"","temporary_will_save_modifier":"","save_notes":"","base_attack_bonus":"+10","initiative_dex_modifier":"+2","initiative_modifier":"","cmb_bab_modifier":"10","cmb_str_modifier":"8","cmb_size_modifier":"1","cmb_modifier":"","cmd_bab_modifier":"10","cmd_str_modifier":"8","cmd_dex_modifier":"2","cmd_size_modifier":"1","cmd_modifier":"10","weapon_table":"Impact Great Axe+2|+21|x3|Slashing|10|None|4d6+14;\r\nImpact Great Axe+2|+16|x3|Slashing|10|None|4d6+14;\r\nThrown Warhammer|+12|x3|Bludgeoning|20 ft||2d6+8","armor_table":"Medium Fortification Full Plate+2|+11|-6|35%|50 lbs|50% chance avoid critical. 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During this he gains a +2 bonus to hit, damage and Will saves and 20 temporary hit points. He also takes a -2 penalty to armor class.   Good for What Ailes you. (Ex) If Vicious takes a drink of alcohol while raging he may attempt another saving throw against status effects.  Renewed Vigor (Ex): Once per day while Raging Vicious may heal 1d8+6 hit points. \r\nDanger Sense (Ex): Vicious receives a +2 bonus on Reflexes saves to avoid traps on his AC vs traps.  He also receives a Perception bonus of +2 to avoid being surprised. \r\n\r\nDamage reduction 1\/-\r\n","creatures_and_mounts_txt":"","possessions_and_property_txt":"","retinue_txt":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","tags":"","isShared":"on","templateId":"947","blockId":"926665","world":""}