{"name":"Zephyr Strike","spell_level":"1-level","school":"Transmutation","classes":"","casting_time":"1 bonus action","range":"Self","duration":"1 minute","components":"V","materials":"","requires_concentration":"1","spell_description":"You move like the wind. Until the spell ends, your movement doesn\u2019t provoke opportunity attacks.\r\n[br]\r\n\r\nOnce before the spell ends, you can give yourself advantage on one weapon attack roll on your turn. That attack deals an extra 1d8 force damage on a hit. Whether you hit or miss, your walking speed increases by 30 feet until the end of that turn.","higher_levels":"","source":"XGtE","tags":"spell, 1st","templateId":"3000","blockId":"943932","world":"90638b0d-5a17-4086-9881-f09003385032","folder":"12680","isShared":"on"}