{"name":"Immolation","spell_level":"5-level","school":"Evocation","classes":"","casting_time":"1 action","range":"90 feet","duration":"1 minute","components":"V","materials":"","requires_concentration":"1","spell_description":"Flames wreathe one creature you can see within range. The target must make a Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spell\u2019s duration. The burning target sheds bright light in a 30-foot radius and dim light for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 4d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames can\u2019t be extinguished by nonmagical means.\r\n[br]\r\n\r\nIf damage from this spell kills a target, the target is turned to ash.","higher_levels":"","source":"XGtE","tags":"spell, 5th","templateId":"3000","blockId":"947370","world":"90638b0d-5a17-4086-9881-f09003385032","folder":"12684","isShared":"on"}