Pointyhat
While all gnomes are skittish, pucks take this to a new extreme. They hide away underground in the dark wilds below Tíraureli, away from most creatures that roam the plane, but even this is not enough. Pucks hide their faces from all by wearing masks that they never take off, even around those closest to them.
Darkvision: You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey Ancestry: You have advantage on saving throws you make to avoid or end the charmed condition on yourself.
Gnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saves against magic.
Gnomish Magic Resistance: You have advantage on Intelligence, Wisdom, and Charisma saving throws against spells.
Muse: When you select this race, choose one skill in which you have proficiency. You gain expertise with this skill, which means your proficiency bonus is doubled for any ability check you make with it, and whenever you make an ability check with this skill, you can treat a d20 roll of 9 or lower as a 10. The skill you choose must be one that isn't already benefiting from a feature, such as Expertise, that doubles your proficiency bonus.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!