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Pointyhat

The Vigil

Vigils are the product of the union between a mortal and the guardian angel who was watching over them.

Vigils have what is called a Ward, someone they are metaphysically connected to, and whom they must protect at any cost. They are mortal guardian angels, tasked not by the divine but by their lineage to protect the soul of another.

ability score increase: When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.
age: Vigils generally mature at the same rate as humans, but they can live equal lifespans to their wards species..
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common and Celestial.
race features:

Darkvision: You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Celestial Resistance: You have resistance to necrotic damage and radiant damage.

Ward Connection: You are connected to another mortal from birth. This mortal is your ward, and the link between you helps you to protect and watch over them by giving you information on your ward:

  • You know the general direction to the location of your ward, but not how far away they are from you.
  • You know the general emotional state of your ward.
  • You know if your ward is in life-threatening danger.
  • While you are within 30 feet of your ward, your ward rolls all death saving throws with advantage.

Your life is intrinsically tied to that of your ward. If your ward dies, you die with them. If your ward dies and is later revived through any means including magic, you are not automatically revived with them. You cannot be revived if your ward is dead, but if you are revived while your ward is alive, you immediately regain the effects of Ward Connection upon your revival.

Guardian’s Blessing: As a bonus action, you can touch a creature and shroud them in your divine energy. The creature regains the maximum number of hit points possible from the next healing it receives. For example, instead of a healing spell restoring 2d6 hit points to the creature, it restores 12 hit points. Once you use this trait, you can’t use it again until you finish a short rest.

Guardian Form:

Starting at 3rd level, you can use your bonus action to unleash the celestial energy within yourself, transforming into an angelic form and gaining the benefits of your divine ancestry. Your vestigial wings grow to their full size, giving you a flying speed equal to your walking speed. Once on each of your turns, you can choose either to deal extra radiant damage to one target when you deal damage to it with an attack or a spell, or to heal a creature within 30 feet of you at the end of your turn. The extra damage or hit points healed equals your proficiency bonus.
Your transformation lasts for 1 minute or until you end it as a bonus action. Once you use this trait, you can’t use it again until you finish a long rest.

Description:

Vigils are instantly recognizable for their halo, which all vigils sport and which varies in appearance depending on the god that their angelic parent served. Some are made of ethereal light, while others take the shape of crackling thunder, or shining metallic gold. The halo appears around a vigil’s head in adolescence, but a vigil can be recognized from birth from their second recognizable characteristic: their vestigial wings. These are much too small to be used for flight, but all vigils have at least one set. The most common placement is on either side of the head, although some vigils see their wings sprout at their heels, their forearms, or their hips -- but never their backs.

Vestigial wings and halos might be the most common and characteristic tell-tale signs of a vigil’s celestial blood, but others may appear, albeit much more rarely. These rarer angelic qualities include additional sets of eyes, often a different color from their natural ones; white feathers that grow around their joints; or the tips of their fingers being white and hard as marble or metallic as gold. It isn’t uncommon for these divine markers to change or evolve throughout the vigil’s life--some believing they get more pronounced if the vigil gets closer to the divine source of their magic--rendering their appearance more unnerving, or more beautiful, depending on who you ask.


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