Homebrew, Monster Manual 2025 (5.5e)
Deception +5, Performance +7
Darkvision 60', Passive Perception 10
Innate Spellcasting. Sam is an innate spellcaster that uses Charisma as his spellcasting ability (spell save DC 13, +5 spell attack bonus). He can cast the following spells without material components.
Incorporeal Movement. Sam can move through other creatures & objects as if they were difficult terrain. He takes 5 (1d10) Force damage if he ends his turn inside an object.
Multiattack. Sam makes one Object Slam attack & uses Telekinetic Thrust.
Object Slam. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 30 ft. Hit: 8 (2d4 + 3) Bludgeoning damage.
Telekinetic Thrust. Strength Saving Throw: DC 13, one creature Sam can see within 30 feet. Failure: 10 (2d6 + 3) Force damage, and the target is pushed up to 30 feet straight away from the poltergeist.
Vanish. Sam gives himself the Invisible condition or ends that condition on itself.
Dundee's Dreamland of Glenwich, Mordent (Dread Domains of Ravenloft)