The elves of the fae Realm, known as the Vaelsidhe, are a whimsical and otherworldly branch of elvenkind whose ancestors vanished into the Vyrewood long ago
Those affected find that lies become difficult, then painful, and eventually impossible. Words twist in their mouths, half-truths slip free without consent, and secrets spill under emotional strain.
Sylvan is the primary language spoken throughout the Vyrewood, shared by the many fae-touched peoples who inhabit the living realm.
Caravan hounds are a specialized breed developed by nomadic peoples who rely on long-distance travel across harsh terrain.
Dogs hold an essential place throughout Tanaria, woven into the daily life, culture, warfare, and mythology of its many kingdoms and tribes.
Harrowpine wood is a rare and highly coveted material harvested from the strange, sound-absorbing Harrowpine trees that grow exclusively in regions scarred by the Calamity Era.
Unlike normal trees, Harrowpines grow in eerie silence. Wind barely stirs their crowns, their trunks do not creak, and animals instinctively avoid nesting in them.
Kha’Zadun is a city of contrasts — harsh yet hopeful, disciplined yet diverse, shaped by conflict yet devoted to greater harmony.
The High Warden of Kha’zadun serves as the chief secular authority of the mountain city, overseeing its governance, defense, and civic welfare.
The Grand Sahar is the highest spiritual and martial authority of the Order of Arelian, ruling not alone but in perfect tandem with their Guardian, known as The First Blade.
Their leadership era is often considered a “quiet age,” one defined less by grand events and more by consistency, refinement of training, and the maintenance of unity during several politically tense years in Dhuma.
Direwolves are one of Tanaria’s most iconic apex canines: large, intelligent, and deeply tied to the untamed regions of the world.
I'm Casey, Zander or Wulfe, the architect behind the ever-evolving world of Tanaria, where mortals, gods, and myth intertwine in a tapestry of culture, conflict, and discovery. Tanaria is a project that thrives on detail and depth, blending classic fantasy elements with unique twists to create a living, breathing world. Here, you'll find diverse civilizations, complex pantheons, and creatures both familiar and entirely new. Whether it's delving into the political intrigue of kingdoms like Valoria and Eouma, or exploring the untamed lands of Kalros and beyond, every piece has a story waiting to be told. When I'm not building Tanaria, I’m a dog trainer and roleplay enthusiast who loves crafting immersive narratives. I believe that the heart of any story lies in its characters, and I strive to make each one as compelling and relatable as the world they inhabit. So, whether you're here to uncover Tanaria's lore, steal a spark of inspiration, or simply enjoy the journey, welcome! Feel free to explore, ask questions, or share your thoughts—after all, every world is better when shared.
V for Vendetta, Lord of the Rings, The Notebook, The Hobbit, Quest for Camelot, Marvel (most of them),
Mercy Thompson Series, Eragon, Harry Potter, Nightwalker Series, House of Night, Heros of Olympus
Witcher, Assassins Creed, League of Legends, Planet Zoo

