Arcanist's Diamondtip Arrow
Very Rare Ammunition (Longbow, Shortbow)
Single use
Armor Piercing. You gain a +3 bonus to attack rolls you make to shoot this arrow. On a hit, it deals an additional 3 Piercing damage.
Arcane Conduction. A creature hit by this arrow must make a Constitution saving throw (DC 16). On a failed save, they have disadvantage on saving throws against spells. If they had advantage on these types of saving throws, they no longer benefit from it. This effect lasts for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. If the creature succeeds on a saving throw or the effect ends, it becomes immune to the effects of these types of arrows for 24 hours.
Arcane Conduction. A creature hit by this arrow must make a Constitution saving throw (DC 16). On a failed save, they have disadvantage on saving throws against spells. If they had advantage on these types of saving throws, they no longer benefit from it. This effect lasts for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. If the creature succeeds on a saving throw or the effect ends, it becomes immune to the effects of these types of arrows for 24 hours.














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