Black Cat Cuirass
Uncommon Light Armor (Studded Leather)
Requires attunement
AC. 12 + Dexterity modifier
Feline Grace. While attuned to this armor, you gain a bonus to your Acrobatics checks equal to your Wisdom modifier.
Cat’s Crossing. This armor holds 2 charges and regains all expended charges at midnight. You can expend a charge whenever you take the Disengage action. When you do, choose one creature that could have otherwise made an opportunity attack against you and force it to make a Wisdom saving throw (DC 13). On a failed save, they become Cursed until the end of their next turn. While Cursed in this way, they have disadvantage on attack rolls, saving throws, and ability checks.
Feline Grace. While attuned to this armor, you gain a bonus to your Acrobatics checks equal to your Wisdom modifier.
Cat’s Crossing. This armor holds 2 charges and regains all expended charges at midnight. You can expend a charge whenever you take the Disengage action. When you do, choose one creature that could have otherwise made an opportunity attack against you and force it to make a Wisdom saving throw (DC 13). On a failed save, they become Cursed until the end of their next turn. While Cursed in this way, they have disadvantage on attack rolls, saving throws, and ability checks.














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