Slingshot of the Trickster
Damage. 1d4+2 Force Range. 30/120 Trickster's Luck. You gain a +2 bonus to attack rolls you make with this weapon. Arcane Bullets. This slingshot requires no ammunition. Instead of a physical bullet, it fires an ethereal bead of pure arcane force when you make an attack. Bouncing Shot. When you successfully hit a target with this slingshot, you may choose a secondary target within 10ft. of the original target. The secondary target has to make a Dexterity saving throw. The DC of this saving throw is equal to 8 + your Dexterity modifier + your proficiency bonus. On a failed save also they take 1d4+2 Force damage.