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1.2.1

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The crowd cheers again for a man on stage, but you can’t hear them. It's clear that if you want to hear anything useful, you'll have to get closer within the already packed audience. But where to go? With your height, you scan the crowd made of people from all over the Klybbenmyr. You quickly see three spots which may be good places from which to watch the speakers. 

The first spot is among a brown robed group that looks especially pious. You recognize the clothing as belonging to acolytes of the dominant religion of the Ophanic empire and the local region, the Piscean Order. While they tend to be quiet, you know many people, including those in power, share their beliefs and overhearing their whispers might provide valuable insight.

The second spot is among a group of more well dressed citizens. While clearly not nobility, they are clean and finely dressed in vassal family house colors, a signifier of some wealth and status. While you haven't spent much time around these families, you do know they are the type who love to gossip, and that could possibly put you onto some good leads.

The third spot is among the largest and most boisterous section of the crowd. You recognize laborers of all kinds; sailors, farmers, tradesmen, and even a few of what you suspect to be mercenaries, jumping into a quick shanty verse out of key together. They're loud, rude, and talk too much, but perhaps that's exactly what you're looking for. 

 

[WHERE WILL YOU GO?]

[PISCEANS] Choose religious crowd (go to 1.2.1.1)

[VASSAL HOUSE FAMILIES] Choose wealthy crowd (go to 1.2.1.2)

[LABORERS] Choose working class crowd (go to 1.2.1.3)

[SNEAK] Abandon the crowd, investigate the castle exterior (go to 1.2.2)

 

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