Brand of Lethargy

Major Necromancy Curse (Creature)

Description. The Brand of Lethargy of curse is used to make a creature extremely tired to reduce their threat in a competition or fight.   Effects. When a creature is subjected to this curse, they have to make a Constitution saving throw (DC 15). On a failed save they become Cursed and gain one level of Exhaustion. If they fail the saving throw by more than 10, they gain two points of exhaustion. While Cursed in this way, they cannot reduce their level of Exhaustion below one through non-magical means. A creature cannot be the target of this curse again until they have reduced their exhaustion level to zero.   Breaking. Reducing the Exhaustion level of the creature to zero by Greater Restoration or a spell, potion or item with a similar effect. The Remove Curse spell will not break this curse.
Type of Magic
School of Magic


Please Login in order to comment!
Powered by World Anvil