Rare Wondrous Item
Unlucky Feet. As an action, you can spread this bag of caltrops to cover a 5ft. square area. Any creature that enters the area has to make a Dexterity saving throw (DC 16). On a failed save they take 2d6+2 Piercing damage and they also have to make a Wisdom saving throw (DC 16). On a failed save they become Cursed for 24 hours. While Cursed in this way they have disadvantage on all attack rolls, saving throws and ability checks. The caltrops lose their magic and turn to dust 1 month after they have been scattered.