Major Necromancy Curse (Creature)
Description. The Restorative Block prevents a single creature from recovering from their wounds but also stops them from using magic to mend the wounds of others. It is often cast on clerics and other frontline battlefield healers by malicious arcanists and necromancers. Effects. A creature that is subjected to the Restorative Block curse has to make a Constitution saving throw (DC 17). On a failed save they become Cursed for the next hour. While Cursed in this way, they are unable to regain any number of hit points through taking a short rest, abilities, features, potions, spells or other magic. Additionally, any spells they cast that would restore hit points to themselves or others, fail to restore any number of hit points. Breaking. The Remove Curse spell allows the creature to restore hit points to others. Greater Restoration allows them to also regain hit points themselves.