Looter's Lute
Uncommon Wondrous Item (Musical Instrument, Lute)
Requires attunement
Valued Instrument. You gain a +1 bonus to spell attack rolls when casting spells with this lute.
Major Key. While attuned to this lute, you can attempt to unlock non-magical locks by playing it. Instead of making a Sleight of Hand check, you make a Performance check to pick the lock. On a success, the vibrations of this magical tune open the lock.
Tones of Treasure. While attuned to this lute, you may use an action to strum a magical chord. For the next 10 minutes, you can sense the presence of valuable objects and currency within 30ft. of you. You hear these items as notes of music in your mind. The higher the monetary value, the higher the pitch of the note. This feature can be used once per day and regains its use at midnight.
Major Key. While attuned to this lute, you can attempt to unlock non-magical locks by playing it. Instead of making a Sleight of Hand check, you make a Performance check to pick the lock. On a success, the vibrations of this magical tune open the lock.
Tones of Treasure. While attuned to this lute, you may use an action to strum a magical chord. For the next 10 minutes, you can sense the presence of valuable objects and currency within 30ft. of you. You hear these items as notes of music in your mind. The higher the monetary value, the higher the pitch of the note. This feature can be used once per day and regains its use at midnight.














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