Magic Mine
Evocation Cantrip
Casting Time. 1 Action
Range. 60ft.
Components. V, S
Duration. Up to 1 minute
Classes. Bard, Sorcerer, Warlock, Wizard
You focus your magical energy to create a tiny invisbile orb of unstable arcane force that floats in an empty 5ft. cube within 60ft. of you. When a creature enters the cube the mine detonates. The creature has to make a Dexterity saving throw. On a failed save they take 1d10 Force damage. If you cast this spell a second time before the first mine is triggered, the first mine disappears.
This spell’s damage increases by 1d10 when you reach 5th level, (2d10), 11th level (3d10) and 17th level (4d10).
Range. 60ft.
Components. V, S
Duration. Up to 1 minute
Classes. Bard, Sorcerer, Warlock, Wizard
You focus your magical energy to create a tiny invisbile orb of unstable arcane force that floats in an empty 5ft. cube within 60ft. of you. When a creature enters the cube the mine detonates. The creature has to make a Dexterity saving throw. On a failed save they take 1d10 Force damage. If you cast this spell a second time before the first mine is triggered, the first mine disappears.
This spell’s damage increases by 1d10 when you reach 5th level, (2d10), 11th level (3d10) and 17th level (4d10).
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