Moonstone Mace

Rare Mace
Requires attunement by a Spellcaster

Damage. 1d6+1 Bludgeoning
  Gemforged. You gain a +1 bonus to attack rolls you make with this weapon.
  Nightlight. You can use a bonus action to speak a command word, causing the moonstone head of the mace to glow with a silvery light. The mace emits bright light in a 20ft. radius and dim light for 20ft. beyond that. You can speak the command word again to douse the light.
  Moonblast. As an action, you can point the mace in any direction and release a blast of pale silver light. All creatures in a 5ft. wide, 20ft. long cylinder must make a Constitution saving throw against your spell save DC. On a failed save, a creature takes 4d10 Radiant damage. On a successful save, they take half damage. A shapechanger makes this saving throw with disadvantage. On a failure, they instantly revert to their original form and can’t assume a different form until the end of their next turn. This feature can be used twice per day, and regains all uses after midnight.

Comments

Please Login in order to comment!
Powered by World Anvil