Thief's Mark
1st level Divination
Casting Time. 1 Bonus Action
Range. 60ft.
Components. S
Duration. Concentration, up to 1 hour
Classes. Ranger, Warlock, Wizard
You choose an object within range and mystically mark it. Until the spell ends, Sleight of Hand checks you make to take the item without anyone noticing have advantage. Additionally you have advantage on any Perception checks to find the item for the duration of the spell.
At Higher Levels. When you cast this spell using a spell slot of 2nd or 3rd level, you can maintain your Concentration on the spell for up to 8 hours. When you use a spell slot of 4th level or higher, you can maintain your concentration on the spell for up to 24 hours.
Range. 60ft.
Components. S
Duration. Concentration, up to 1 hour
Classes. Ranger, Warlock, Wizard
You choose an object within range and mystically mark it. Until the spell ends, Sleight of Hand checks you make to take the item without anyone noticing have advantage. Additionally you have advantage on any Perception checks to find the item for the duration of the spell.
At Higher Levels. When you cast this spell using a spell slot of 2nd or 3rd level, you can maintain your Concentration on the spell for up to 8 hours. When you use a spell slot of 4th level or higher, you can maintain your concentration on the spell for up to 24 hours.
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