These types of books allow a person to become proficient in various languages and tools. The pages of such a book are enchanted so that they resonate more directly with the reader's mind. These enchantments connect directly with the mind of the first person who spends some time read the book, which means it can only be used once after it has been created. The enchantment is able to bypass a number of conventional memory and learning barriers which makes these type of tomes effective even for individuals with difficulties with traditional learning methods. There are two major types of tomes, Tonguetomes for languages, and Tooltomes for tools.
Tomes of Tongues
Learning Languages. The pages of these books are
enchanted with auditory
illusion magic. When you read a Tonguetome, you hear the words written in it spoken in your mind. This enchantment allows you to comprehend and learn the language written within its pages more quickly. When you read such a book for at least 1 hour, the enchantment imprints on you, and the book can no longer be used by another creature. To learn a new language using one of these tomes, you must dedicate time to studying it. The time required equals a number of weeks equal to 8 minus your Intelligence modifier. Upon completion of this study, you gain proficiency with the language and have the ability to speak, read, and write the language fluently.
Tomes of Tools
The pages of these types of books are
enchanted with visual
illusion magic. This enchantment allows you to visualize the use and/or application of a set of tools in the processes described within the pages clearly in your mind. When you read such a book for at least 1 hour, the enchantment imprints on you, and the book can no longer be used by another creature. To learn how to use a set of tools using a tome, you must dedicate time to studying and practicing the techniques within the book for a number of weeks depending on the set of tools and specific modifiers. You need an amount of gp worth of materials (that are fully expended in the process) and the set of tools themselves. Upon completion of the study, you gain proficiency with tools and have successfully crafted or created a certain product. The time, costs and product per book are outlined in the table below. The study does not grant knowledge of every singular detail (such as products, recipes or fabrication processes) associated with the craft or set of tools. Further knowledge may require additional research or study from different sources.
Tool |
Weeks |
Cost |
Product |
Alchemist’s Supplies |
20 - twice your Intelligence modifier |
200 gp |
Potion of Healing |
Brewer's Supplies |
20 - twice your Wisdom modifier |
200 gp |
Cask with 2 gallons of ale |
Calligrapher's
Supplies |
10 - twice your Dexterity modifier |
40 gp |
Letter, poem, or song in beautiful calligraphy |
Carpenter’s Tools |
20 - twice your Intelligence modifier |
32 gp |
Wooden crate that fits in a 5ft. cube |
Cartographer’s Tools |
20 - twice your Wisdom modifier |
60 gp |
High quality map of a location you are familiar with |
Cobbler’s Tools |
10 - twice your Dexterity modifier |
20 gp |
Set of boots |
Cook’s Utensils |
10 - twice your Wisdom modifier |
8 gp |
Five rations |
Disguise Kit |
20 - twice your Wisdom modifier |
100 gp |
Disguise of a persona you created |
Forgery Kit |
20 - your Dexterity and Intelligence modifier |
60 gp |
Forgery of a document you own, consisting of up to 3 pages |
Glassblower’s Tools |
20 - twice your Wisdom modifier |
120 gp |
Ten glass vials |
Herbalism Kit |
20 - twice your Wisdom modifier |
20 gp |
Vial of Antitoxin |
Jeweler's Tools |
20 - your Dexterity and Intelligence modifier |
100 gp |
Silver ring or bracelet |
Leatherworker's Tools |
20 - twice your Wisdom modifier |
20 gp |
Set of leather gloves |
Mason's Tools |
20 - your Strength and Wisdom modifier |
40 gp |
10ft. wide, 5ft. high stone wall |
Navigator's Tools |
20 - your Intelligence and Wisdom modifier |
50 gp |
- |
Painter's Supplies |
20 - twice your Wisdom modifier |
40 gp |
Medium sized painting of a subject of your choice |
Poisoner's Kit |
20 - twice your Wisdom modifier |
200 gp |
Two vials of basic poison |
Potter's Tools |
20 - your Dexterity and Wisdom modifier |
40 gp |
Four cups or mugs, or a single vase |
Smith's Tools |
20 - your Strength and Wisdom modifier |
80 gp |
Two iron daggers |
Thief's Tools |
20 - your Dexterity and Wisdom modifier |
50 gp |
- |
Tinker's Tools |
20 - twice your Intelligence modifier |
200 gp |
Compass |
Weaver's Tools |
10 - twice your Dexterity modifier |
8 gp |
Scarf |
Woodcarver's Tools |
10 - twice your Dexterity modifier. |
8 gp |
Set of chess pieces |
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