Contentstorm 2023
Due to a misinterpretation of the rules, I have decided to not partake in WorldEmber this year, and return my 'most written' badge of Last Year's WorldEmber. However, I've decided to use this month in a similar fashion by creating as much content as I can, unrestricted by any rules.
My main focus however, will probably be the location of the new campaign, which will be the jungle continent of Azuno. During Summer Camp 2023 I also wrote a bunch about this continent, which gave a solid base to start the campaign and continue writing. Now it is time for more worldbuilding and detailing. The base idea is that this continent is extremely influenced by wild magic, which allows for great variation and whacky things to be created. I'm also trying to keep the landscape of this area of my world varied, which hopefully creates themes within the theme, so that it is not just a magical forest as far as the eye can see.
City guarded by giants
Burial pots with faces carved in them
Astran mummies
Sellsword army with warriors who mainly use slings
Cave paintings that come to life (Trap)
Stone golem guarded library
Spirits trapped in gemstones
Giant butterflies
Cult of astral serpent worshippers
Camo cloaks woven from vines
Vampiric orchids
Monastery of monks that control weather
Monkey messengers
Necropolis underneath major city
Black market spell scroll dealers
Order of lost knights
Purple fireflies that are attracted to magic
Plants with explosive fruits
Festival of masks
Floating marketplace on giant lily pads
Merchant on the back of a giant turtle
Wooden armor warriors
Tiny fey shamans
Gilded gardens with golden plants
Bees that make crystal honey
Night blooming bioluminescent flowers
Carnivorous elephants
Tea ceremonies
Giant sloths
Tree climbing competition
Hidden caches in tree trunks
Hand signal language for thieves and bards
Fruit carving contests
Silk from giant spiders used in fashion
Dream catchers that can absorb magic and spells
Storytellers using illusions in their performance
Silkworm farms
Living vine ladders and bridges
Buildings woven from and into the branches of trees.
Fire dancers using fire magic
A place where everything shrinks because of a curse
Intricate mosaics cover the bottom of ponds
Sentient masks
Legends about thunderbirds
Fishing village led by a river spirit
Pygmy elephants with carts transporting goods
Underground hot springs
An inn staffed by lemurs
Tree frogs used to find illicit substances
Pollen and seeds that are harvested through air magic
Collector of exquisite skulls
Etchings made by rangers on bamboo to provide directions
Ancient astran temples
Tattoo of an ancient prophecy or piece of a puzzle
Crystal coffins to protect the deceased from magic
Tree of wishes, ribbons bound in the branches
A deity of shadows, secrecy illusion and luck
Twin deities of dreams and nightmares
Vendor stalls that can transform into a backpak
Koi fish ponds
Flower arrangements on top of levitating stones
A city shaped like a gigantic sundial of sorts
Spice and tea market
Meditation mazes
Aqueducts and bathhouses
Windmills grinding spices
Floating tea house in a lake or pond
Apiaries the size of a house
Botanical perfume garden
Parrots being used to spread special announcements
Statue that changes pose based on the expected weather
An underground lake with a unique ecosystem
Trees with leaves that shift color when wild magic is nearby
Lighthouse keeper with a pet bioluminescent octopus.
Hermit crab collector with a fascination for shiny shells.
Collector of invisible objects and pets.
Talking cat NPC
Dam with water wheels that powers a paper factory
Traveling circus of enchanted constructs
Scope
After finishing a 5 year campaign that took place in Wolfsbrunn, I'm almost ready to move on to the next place in my world. I'd like to finish Wolfsbrunn out a bit further, just to get that location completely rounded out. The characters did not visit every place I had in mind or prepared, and it allows for some fun extra worldbuilding which may be used in another adventure!My main focus however, will probably be the location of the new campaign, which will be the jungle continent of Azuno. During Summer Camp 2023 I also wrote a bunch about this continent, which gave a solid base to start the campaign and continue writing. Now it is time for more worldbuilding and detailing. The base idea is that this continent is extremely influenced by wild magic, which allows for great variation and whacky things to be created. I'm also trying to keep the landscape of this area of my world varied, which hopefully creates themes within the theme, so that it is not just a magical forest as far as the eye can see.
Goal
I've got a huge list of ideas, prompts and of course magic items I'd like to write and detail before the end of the year. The plan is to have a bunch of content I can illustrate in 2024. But perhaps I'll also draw some things here and there. In any case I will need to illustrate 12 items for my patrons, so those will definitely be included.Prompts and Ideas
Below is my list of random thoughts I wanted to implement in my next campaign... So this is a list of inspiration for if I get stuck during this month and am looking for something refreshing.
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